Cybernate – Meet the Artists

Nadia J. Armstrong

Nadia J. Armstrong is a visual artist working with performance, 3D composition, AI and expanded video installation. In 2020, Nadia received a Digital Society Bursary Award, the RDS Mason Hayes & Curran Centre Culturel Irlandais Residency Award and the Fire Station Artists Studios Digital Media Graduate Award. In 2021 she was one of 13 European artists under 30, who received a Goethe-Institut A.I. Residency Award. She was also a recipient of a 2021 Dún Laoghaire-Rathdown County Council Emerging Artist Grant. In 2022 Nadia was awarded the inaugural Accenture Digital Innovation in Art Bursary at the 2022 Business to Arts Awards. She has also just received a Visual Art Bursary from the Irish Arts Council.

Exhibitions during 2022 include the 192nd RHA Annual Exhibition, the NCAD MFA Graduate Showcase, “You breathe differently down here” curated by Amanda Coogan at Draíocht Blanchardstown and ‘Performing Research: four directions of artistic inquiry’ at Solstice, Navan. More on Nadia here.

 

 

 

Anna Bacheva

Anna Bacheva (1983) is a Bulgarian visual artist who works in various contexts and formats involving new media and hybridity.

She creates audio visual narratives, multi-sensory landscapes, and immersive experiences related to technology, design, and art.

Based in Paris, France. More on Anna here.

 

 

 

Hugh Farrell

Hugh is an Irish writer, dramaturg and producer working across theatre, opera, music and the visual arts. He is the digital producer for Landmark Productions, led by Anne Clarke, and a visiting researcher at the School of Creative Arts, Trinity College Dublin, where he is writing a paper on the emergence of experiential storytelling.

He has produced work with the Gare St. Lazare Players, Unreal Cities, Brokentalkers, White Label, Zoe Ní Riordáin, OneTwoOneTwo, OT Platform, Sun Collective and Conor McNally. His productions have been widely critically acclaimed and have toured internationally to the U.K., France and the United States.

Hugh was awarded the Next Generation Artist Bursary by the Arts Council of Ireland in 2020, and the Wicklow County Council Artist Award in 2021. He took part in the SPACE digital arts residency, run by The Performance Corporation, in 2022. Hugh has an MFA in Dramaturgy from the Yale School of Drama and a professional diploma in User Experience Design from the UX Design Institute. More on Hugh here.

 

 

Bonnie Fortage 

Bonnie Fortage is a French artist and co-founder of ENTER.black, an artistic collective dedicated to immersive and interactive experiences, where she operates as Creative Director.

Bonnie also directs music videos, creates artworks for projection mapping, and performs in many Parisian venues under the alias VJ Bonnie. More on Bonnie here.

 

 

 

 

Dorian Rigal

Light and digital artist, Dorian Rigal is known as Minuit. He works with the lighting artist Patrick Rimoux on architectural light projects for the new ‘Grand Paris’ main stations, the extension of the EOLE stations and the Gare du Nord in Paris. He trained in digital animation and carried out mapping projects on buildings and sculptures, notably at Art Basel in Switzerland, at the Nuit Blanche in Paris, at the Vivid Festival in Sydney and at the Archéa Museum in Louvres, France.

In 2018, he created with Léon Denise the duo Neon Minuit in which he explores the new possibilities of interaction of digital tools with the environment. He specializes in the digitization of reality and creates collections of 3D scans from his daily life. This research has led to the creation of several films in full dome format (360° immersive geodesic dome), for planetariums in Brasilia, Buenos Aires and Montreal. The duo also produces virtual reality works for which they received the interactivity prize at the 360 Festival in Paris and now works with several institutions such as Le Cube and la Gaîté Lyrique. More on Dorian here.

 

Scott Robinson

Scott Robinson’s artwork is predominantly a combination of digital, video and new media art. As a new media artist, working with technology is more of a creative process than a technical one. New media art often takes its own technological system as the medium of enquiry. This invites the opportunity to break, manipulate and repurpose existing technology, thus, altering the spectator’s technological reality.

This helps Scott to rediscover, unlearn and question the chains that we as humans hold to the electronic world. As his career evolves, Scott is starting to see the true significance of the role of the artist. What inspires him right now is doing the wrong thing. More on Scott here.